都道府県chooser


umhr_chooser都道府県を選ぶUI

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簡易ComboBoxのつもりで作ったけど、いつのまにか違うものに

▼Wonderfl
http://wonderfl.net/code/14782d2842a9ecc1e1c18c3515833f30c018bac6

▼ActionScript AS3(FP9)
[sourcecode language=”as3″]
/*
参考
http://ja.wikipedia.org/wiki/都道府県コード
*/
package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.text.TextField;
/**
* …
* @author umhr
*/
public class Test extends Sprite
{
private var tf:TextField;
public function Test() {

tf = new TextField();
tf.text = "簡易ComboBoxのつもりで作ったけど、いつのまにか違うものに";
tf.width = 465;
tf.height = 22;
addChild(tf);

const TODOUFUKEN:Array = ["日本国外","北海道","青森県","岩手県","宮城県","秋田県","山形県","福島県","茨城県","栃木県","群馬県","埼玉県","千葉県","東京都","神奈川県","新潟県","富山県","石川県","福井県","山梨県","長野県","岐阜県","静岡県","愛知県","三重県","滋賀県","京都府","大阪府","兵庫県","奈良県","和歌山県","鳥取県","島根県","岡山県","広島県","山口県","徳島県","香川県","愛媛県","高知県","福岡県","佐賀県","長崎県","熊本県","大分県","宮崎県","鹿児島県","沖縄県"];

var cbl:ComboBoxLite = new ComboBoxLite();
cbl.move(150, 220);
for (var i:int = 0; i < TODOUFUKEN.length; i++) {
cbl.addItem( { label:String(TODOUFUKEN[i]) } );
}
cbl.selectedIndex = 13;
cbl.onChange = onChange;
addChild(cbl);

}
private function onChange(obj:Object):void {
tf.text = obj.target.selectedIndex+","+obj.target.selectedItem.label;
}
}
}

///////////////////////////////////////ComboBoxLite
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.utils.Dictionary;
/**
* …
* @author umhr
*/
class ComboBoxLite extends Sprite {
private var _selecterCanvas:Sprite;
private var _sp:Sprite;
private var _item:Array;
private var _tf:TextField;
private var _selectedIndex:int;
private var _dictionary:Dictionary;
private var _frameCounter:FrameCounter;
public function ComboBoxLite() {
_dictionary = new Dictionary();
_frameCounter = new FrameCounter(10);
_frameCounter.onUpdate = frameCountUpdate;

_tf = new TextField();
_tf.border = true;
_tf.width = 60;
_tf.height = 22;
_tf.selectable = false;
this.addEventListener(MouseEvent.CLICK, _onClick);
this.addChild(_tf);
_dictionary[_tf] = {type:"open"};

_sp = Create.newSprite( { alpha:0 }, Create.drawRect( { width:465, height:465 } ));
_sp.visible = false;
addChild(_sp);
_dictionary[_sp] = {type:"close"};

_selecterCanvas = new Sprite();
_item = [];
this.addChild(_selecterCanvas);
}

public function move(x:Number, y:Number):void {
this.x = x;
this.y = y;
_sp.x = -x;
_sp.y = -y;
}
public var onChange:Function = function(obj:Object):void { };
private function _onClick(e:MouseEvent):void {
while (_selecterCanvas.numChildren > 0) {
_selecterCanvas.removeChildAt(0);
}
if (_dictionary[e.target] && _dictionary[e.target].type == "open") {
_sp.visible = true;
for (var i:int = 0; i < _item.length; i++) {
var sp:SimpleButton;
if(i == selectedIndex){
sp = Create.newSimpleButton( { text:" " + _item[i].label + " ", width : 60, height:21 ,color:0xFFCCCC} );
}else {
sp = Create.newSimpleButton( { text:" " + _item[i].label + " ", width : 60, height:21 } );
}
sp.x = Math.floor(i/16)*60+60;
sp.y = (i * 21)%(16*21);
sp.visible = false;
_selecterCanvas.addChild(sp);
_dictionary[sp] = { type:"block", num:i };
}
_selecterCanvas.y = -Math.min(_selecterCanvas.height / 2, this.y);
_frameCounter.maxCount = 4;
_frameCounter.gotoAndPlay(0);
}else if (_dictionary[e.target] && _dictionary[e.target].type == "block") {
selectedIndex = _dictionary[e.target].num;
_sp.visible = false;
onChange( { target:this } );
}else {
_sp.visible = false;
}
}
//ベロンとでるように
public function frameCountUpdate():void {
var n:Number = Math.max(_selecterCanvas.height + _selecterCanvas.y, Math.abs(_selecterCanvas.y));
n = n * (_frameCounter.count / _frameCounter.maxCount)*1.01;//端数で切り下げられないように1.01倍
for (var i:int = 0; i < _item.length; i++) {
if (!_selecterCanvas.getChildAt(i).visible) {
_selecterCanvas.getChildAt(i).visible = (Math.abs(_selecterCanvas.getChildAt(i).y + _selecterCanvas.y) <= n );
}
}
}

public function addItem(item:Object):void {
_item.push(item);
}
public function get selectedItem():Object {
return _item[selectedIndex];
}
public function set selectedIndex(value:int):void {
_selectedIndex = value;
_tf.text = _item[value].label;
}
public function get selectedIndex():int {
return _selectedIndex;
}
}

////////////////////////////////Timerクラスのframeベース版みたいなもの
import flash.display.Sprite;
import flash.events.Event;

/**
* …
* @author umhr
*/
class FrameCounter extends Sprite
{
private var _count:int;
private var _maxCount:int;
public var onComplete:Function = function(onCompleteParams:Array = null):void { };
public var onUpdate:Function = function(onUpdateParams:Array = null):void { };
public var onCompleteParams:Array;
public var onUpdateParams:Array = null;
public function FrameCounter(maxCount:int = 1) {
_maxCount = maxCount;
_count = 0;
}
public function set maxCount(value:int):void {
_maxCount = value;
}
public function get maxCount():int {
return _maxCount;
}

public function set count(value:int):void {
_count = value;
}
public function get count():int {
return _count;
}

public function reset():void {
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
_count = 0;
}
public function gotoAndPlay(value:int):void {
_count = value;
play();
}
public function play():void {
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
this.addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
public function stop():void {
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event):void {
_count ++;
if (onUpdateParams) {
onUpdate(onUpdateParams);
}else {
onUpdate();
}
if (_count >= _maxCount) {
if (onCompleteParams) {
onComplete(onCompleteParams);
}else {
onComplete();
}
reset();
}
}
}
///////////////////////////////////////汎用品
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFormat;
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.SimpleButton;
import flash.display.BitmapData;
import flash.display.Bitmap;

/**
* DisplayObjectの子供たちを簡単に指定するためのクラス
*/
class Create{
public static var defaultTextFormat:TextFormat = new TextFormat();

public static function newSimpleButton(… args):SimpleButton {

var propObj:Object = { x:0, y:0, width:0, height:0, color:0xFFFFFF, alpha:1, round:0, lineSize:0, lineColor:0, lineAlpha:1, ellipseWidth:0, ellipseHeight:0, text:"" };

if(args){
for (var i:int = 0; i < args.length; i++) {
for (var str:String in args[i]) {
propObj[str] = args[i][str];
}
}
}

if (propObj.text) {
var tf:TextField = newTextField( { y:2, text:propObj.text, setTextFormat:[ { font:"_sans", align:"center" } ], autoSize:"center" } );
}

if (!(propObj.width)) {
propObj.width = tf.width + 16;
}
if (!(propObj.height)) {
propObj.height = tf.height + 4;
}

var upState:Sprite = newSprite( { x:propObj.x, y:propObj.y }, drawRect( { color:RGBtone(propObj.color,(0xCC/0xFF)), width:propObj.width, height:propObj.height, round:8 } ) );
upState.addChild(newShape( { x:2, y:2 }, drawRect( { color:RGBtone(propObj.color,(0xE5/0xFF)), width:propObj.width – 4, height:propObj.height – 4, round:6 } )));
var overState:Sprite = newSprite( { x:propObj.x, y:propObj.y }, drawRect( { color:RGBtone(propObj.color,(0xBB/0xFF)), width:propObj.width, height:propObj.height, round:8 } ));
overState.addChild(newShape( { x:2, y:2 }, drawRect( { color:RGBtone(propObj.color,(0xEE/0xFF)), width:propObj.width – 4, height:propObj.height – 4, round:6 } )));
var downState:Sprite = newSprite( { x:propObj.x, y:propObj.y }, drawRect( { color:RGBtone(propObj.color,(0xAA/0xFF)), width:propObj.width, height:propObj.height, round:8 } ));
downState.addChild(newShape( { x:2, y:2 }, drawRect( { color:RGBtone(propObj.color,(0xDD/0xFF)), width:propObj.width – 4, height:propObj.height – 4, round:6 } )));
var hitTestState:Shape = newShape( { x:propObj.x, y:propObj.y }, drawRect( { width:propObj.width, height:propObj.height, round:8 } ));
if (propObj.text) {
upState.addChild(newTextField({y:2,width:propObj.width,height:propObj.height-2,text:propObj.text,setTextFormat:[{font:"_sans",align:"center"}]}));
overState.addChild(newTextField({y:2,width:propObj.width,height:propObj.height-2,text:propObj.text,setTextFormat:[{font:"_sans",align:"center"}]}));
downState.addChild(newTextField({y:3,width:propObj.width,height:propObj.height-3,text:propObj.text,setTextFormat:[{font:"_sans",align:"center"}]}));
}
var sb:SimpleButton = new SimpleButton(upState, overState, downState, hitTestState);

return sb;
}

private static function RGBtone(RGB:int, tone:Number):int {
var r:int = RGB >> 16;//16bit右にずらす。
var g:int = RGB >> 8 & 0xff;//8bit右にずらして、下位8bitのみを取り出す
var b:int = RGB & 0xff;//下位8bitのみを取り出す
r = r * tone;
g = g * tone;
b = b * tone;
r = r << 16;
g = g << 8;
return r+g+b;
}

/**
* drawRectを作ります。
* @example drawRwct({x:100,y:100,width:200,height:200});
* @return Object
* @default { x:0, y:0, width:100, height:100, color:0xFF0000, alpha:1, round:0, lineSize:0, lineColor:0, lineAlpha:1, ellipseWidth:0, ellipseHeight:0 };
*/
public static function drawRect(… args):Object {
var propObj:Object = { x:0, y:0, width:100, height:100, color:0xFF0000, alpha:1, round:0, lineSize:0, lineColor:0, lineAlpha:1, ellipseWidth:0, ellipseHeight:0 };

if(args){
for (var i:int = 0; i < args.length; i++) {
for (var str:String in args[i]) {
propObj[str] = args[i][str];
}
}
}
if(!(propObj.ellipseWidth)){
propObj.ellipseWidth = propObj.round;
}
if(!(propObj.ellipseHeight)){
propObj.ellipseHeight = propObj.ellipseWidth;
}

var resultArray:Array = [];
resultArray.push({ beginFill:[propObj.color, propObj.alpha] });
if (propObj.lineSize > 0) {
resultArray.push( { lineStyle:[propObj.lineSize, propObj.lineColor, propObj.lineAlpha] } );
}
if(propObj.round || propObj.ellipseWidth || propObj.ellipseHeight){
resultArray.push( { drawRoundRect:[propObj.x, propObj.y, propObj.width, propObj.height, propObj.ellipseWidth, propObj.ellipseHeight] } );
}else {
resultArray.push( { drawRect:[propObj.x, propObj.y, propObj.width, propObj.height] } );
}
return { graphics:resultArray };
}
public static function drawCircle(… args):Object {
var propObj:Object = { x:0, y:0, width:0, height:0, color:0xFF0000, alpha:1, r:100, radius:0, lineSize:0, lineColor:0, lineAlpha:1 };

if(args){
for (var i:int = 0; i < args.length; i++) {
for (var str:String in args[i]) {
propObj[str] = args[i][str];
}
}
}
if(!(propObj.radius)){
propObj.radius = propObj.r;
}
if(!(propObj.width)){
propObj.width = propObj.radius;
}
if(!(propObj.height)){
propObj.height = propObj.radius;
}

var resultArray:Array = [];
resultArray.push({ beginFill:[propObj.color, propObj.alpha] });
if (propObj.lineSize > 0) {
resultArray.push( { lineStyle:[propObj.lineSize, propObj.lineColor, propObj.lineAlpha] } );
}
if (propObj.width == propObj.height) {
resultArray.push( { drawCircle:[propObj.x, propObj.y, propObj.radius] } );
}else {
resultArray.push( { drawEllipse:[propObj.x, propObj.y, propObj.width, propObj.height] } );
}

return { graphics:resultArray };
}

public static function newShape(… args):Shape {
var sp:Shape;
var str:String;
var length:int = args.length;
for (var i:int = 0; i < length; i++) {
var obj:Object = args[i];
if(i == 0){
if(obj.Shape){
sp = obj.Shape;
}else{
sp = new Shape();
}
}
if(obj.graphics){
for (var j:int = 0; j < obj.graphics.length; j++) {
if(obj.graphics[j]){
for (str in obj.graphics[j]) {
sp.graphics[str].apply(null, obj.graphics[j][str]);
}
}
}
}
for (str in obj) {
if(str != "Shape" && str != "graphics"){
sp[str] = obj[str];
}
}
}
return sp;
}
/**
* Spriteを作ります。
* @return Sprite
*/
public static function newSprite(… args):Sprite {
var sp:Sprite;
var str:String;
var length:int = args.length;
for (var i:int = 0; i < length; i++) {
var obj:Object = args[i];
if(i == 0){
if(obj.Sprite){
sp = obj.Sprite;
}else{
sp = new Sprite();
}
}
if(obj.graphics){
for (var j:int = 0; j < obj.graphics.length; j++) {
if(obj.graphics[j]){
for (str in obj.graphics[j]) {
sp.graphics[str].apply(null, obj.graphics[j][str]);
}
}
}
}
for (str in obj) {
if(str != "Sprite" && str != "graphics" && str != "addChild"){
sp[str] = obj[str];
}
}
if(obj.addChild){
sp.addChild(obj.addChild);
}
}
return sp;
}
public static function newTextField(… args):TextField {
var ta:TextField = new TextField();
ta.defaultTextFormat = defaultTextFormat;
var length:int = args.length;
for (var i:int = 0; i < length; i++) {
var obj:Object = args[i];
for (var str:String in obj) {
if(str != "setTextFormat"){
ta[str] = obj[str];
}
}
if(obj.setTextFormat){
var format:TextFormat = new TextFormat();
if(obj.setTextFormat[0] is TextFormat){
format = obj.setTextFormat[0];
}else{
for (var tfstr:String in obj.setTextFormat[0]) {
format[tfstr] = obj.setTextFormat[0][tfstr];
}
}
ta.setTextFormat(format,isNaN(obj.setTextFormat[1])?-1:obj.setTextFormat[1],isNaN(obj.setTextFormat[2])?-1:obj.setTextFormat[2]);
}
}
return ta;
}

public static function newBitmap(… args):Bitmap {
var length:int = args.length;
var bd:BitmapData;
var bitmap:Bitmap;
var strObj:Object = { width:100 , height:100, transparent:true, fillColor:0xFFFFFFFF , pixelSnapping:"auto", smoothing:false ,x:0 ,y:0};

var tempDO:DisplayObject;
for (var i:int = 0; i < length; i++) {
var obj:Object = args[i];
for (var str:String in obj) {
if (str == "draw") {
tempDO = obj[str];
strObj.width = obj[str].width;
strObj.height = obj[str].height;
}else {
strObj[str] = obj[str];
}
}
}
bd = new BitmapData(strObj.width, strObj.height, strObj.transparent, strObj.fillColor);

if (tempDO) {
bd.draw(tempDO)
}
bitmap = new Bitmap(bd, strObj.pixelSnapping, strObj.smoothing);
bitmap.x = strObj.x;
bitmap.y = strObj.y;
return bitmap;
}
}

[/sourcecode]

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