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Dictionaryを試してみる。

20091007
Category:梅原 /Tags:

DictionaryObjectは、StringをキーにしてObjectを取り出せるわけだけど、DictionaryはObjectをキーにObjectを取り出せるのです。

▼Wonderfl

▼ActionScript AS3(FP9)

/*
Objectは、StringをキーにしてObjectを取り出せるわけだけど、
DictionaryはObjectをキーにObjectを取り出せるのです。
*/
package
{
	import flash.display.Bitmap;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.text.TextField;
	import flash.utils.Dictionary;

	/**
	 * ...
	 * @author umhr
	 */
	public class Main extends Sprite
	{

		public function Main():void
		{
			var mySprite:Sprite = new Sprite();
			var myBitmap:Bitmap = new Bitmap();
			var myTextField:TextField = new TextField();
			var myObject:Object = new Object();
			var myFunction:Function = new Function();

			var mySprite2:Sprite = new Sprite();
			var myObject2:Object = new Object();

			var dic:Dictionary = new Dictionary();
			dic[mySprite] = "sp!";
			dic[myBitmap] = "bm!";
			dic[myTextField] = "tf!";
			dic[myObject] = "ob!";
			dic[myFunction] = "fn!";

			dic[mySprite2] = [1,2,3];
			dic[myObject2] = {hoge:"foo"};

			var txt:String = "";
			txt += "mySprite" + ":" + dic[mySprite] + "\n";
			txt += "myBitmap" + ":" + dic[myBitmap] + "\n";
			txt += "myTextField" + ":" + dic[myTextField] + "\n";
			txt += "myObject" + ":" + dic[myObject] + "\n";
			txt += "myFunction" + ":" + dic[myFunction] + "\n";

			txt += "*************\n";

			txt += "mySprite2" + ":" + dic[mySprite2] + ":" + (dic[mySprite2] is Array) + "\n";
			txt += "myObject2" + ":" + dic[myObject2] + ":" + (dic[myObject2] is Object) + "\n";

			txt += "*************\n";

			for (var str:Object in dic) {
				txt += str.toString() +":" + dic[str] + "\n";
			}

			var tf:TextField = new TextField();
			tf.text = txt;
			tf.wordWrap = true;
			tf.width = tf.height = 465;
			addChild(tf);
		}
	}
}

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